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Linda Vibeke Kiønig

Linda Vibeke Kiønig

Prosjektleder

E-post
linda.kionig@inn.no
Telefonnummer
+47 62 43 04 12
Mobilnummer
+47 48 25 40 22

Handelshøgskolen Innlandet – Fakultet for økonomi og samfunnsvitenskap
Eksternt finansiert virksomhet
Studiested Rena, Rom 3Ø010

Kort om

Linda Vibeke Kiønig er prosjektleder ved Universitetet i Innlandet, eksternfinansiert virksomhet. Hun har administrativt ansvar for oppdragsutdanninger og betalingsstudier.

Kiønig har mastergraden MPA. Master of Public administration. I tillegg graden Bachelor i eiendomsmegling og utdanning innen prosjektledelse, informasjonsledelse, KI m.m. Hun har jobbet i Universitetet i Innlandet siden 2016, tidligere arbeidserfaring fra administrasjon og ledelse i offentlig sektor, reiseliv og undervisning.

Hovedoppgaver i universitetet er prosjektledelse, markedsføring, studieadministrativt arbeid, tilrettelegging av studier og studieplanarbeid. Hun har forsket på studentaktive metoder, bruk av spill i utdanning, Flipped Classroom, livslang læring og relevans i studier m.m. Hun har også undervist i emnet "Praktisk eiendomsmegling 1". Høsten 2024 var hun på ansattutveksling i Limerick i Irland gjennom Erasmus+. 

Publikasjoner

  • Videnovik, Maja; Vold, Aud Tone; Kiønig, Linda Vibeke & Trajkovik, Vladimir (2025). Game Strategies to Engage and Empower Students. International Journal of Games Based Learning. ISSN 2155-6849. 15(1). doi: 10.4018/ijgbl.391304. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Haave, Hanne Marit; Ranglund, Ole Jørgen Stefferud; Wahl, Carl-Henrik & Kiønig, Linda Vibeke (2024). Making Tacit Knowledge Explicit: Disseminating Knowledge in a World Record Attempt. Proceedings of the European Conference on Knowledge Management. ISSN 2048-8971. 25(1), s. 890–894. doi: 10.34190/eckm.25.1.2789. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Haave, Hanne Marit; Stølan, Trygve; Wahl, Carl-Henrik; Ranglund, Ole Jørgen Stefferud & Kiønig, Linda Vibeke (2024). Organizing the World's Largest Songwriting Camp: From a KM Perspective. Proceedings of the European Conference on Knowledge Management. ISSN 2048-8971. 25(1), s. 884–889. doi: 10.34190/eckm.25.1.2784. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Stølan, Trygve; Haave, Hanne Marit & Kiønig, Linda Vibeke (2024). Relevance of higher education for adults in a work-life – a case study from Norway. Proceedings of the European Conference on Knowledge Management. ISSN 2048-8971. 1(1). doi: 10.34190/eckm.25.1.2702. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Ranglund, Ole Jørgen Stefferud & Kiønig, Linda Vibeke (2024). Post COVID-19 - Students`Expectations of HyFlex Learning Opportunities. European Conference on e-Learning. ISSN 2048-8637. Vol 23(No 1), s. 402–405. doi: 10.34190/ecel.23.1.3077. Fulltekst i vitenarkiv
  • Videnovik, Maja; Trajkovik, Vladimir; Vold, Aud Tone; Kiønig, Linda Vibeke; Bogdanova, Ana Madevska & Filiposka, Sonja (2024). Using peer-learning and game-based instruction for achieving long-lasting knowledge of cybersecurity in primary schools. IEEE Access. doi: 10.1109/ACCESS.2024.3479921. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Ranglund, Ole Jørgen Stefferud & Kiønig, Linda Vibeke (2023). Using video-feedback to support learning outcome and worklife relevance. European Conference on e-Learning. ISSN 2048-8637. 22(1), s. 364–368. doi: 10.34190/ecel.22.1.1802. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke; Lourens, Ann & Mapaling, Curwyn (2023). Facilitating lifelong learning for mature part-time students: findings from South Africa and Norway. European Conference on e-Learning. ISSN 2048-8637. 22(1), s. 369–374. doi: 10.34190/ecel.22.1.1801. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2023). HyFlex learning as support for lifelong learning. European Conference on e-Learning. ISSN 2048-8637. 22(1), s. 358–363. doi: 10.34190/ecel.22.1.1881. Fulltekst i vitenarkiv
  • Videnovik, Maja; Vold, Aud Tone; Kiønig, Linda Vibeke; Bogdanova, Ana Madevska & Trajkovik, Vladimir (2023). Game-based learning in computer science education: a scoping literature review. International Journal of STEM Education. 10. doi: 10.1186/s40594-023-00447-2. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke & Slyman, Souad (2023). Utilizing Outdoor Quiz Games in Secondary School: Teachers’ Perceptions of Usefulness. Proceedings of the European Conference on Games Based Learning (ECGBL). ISSN 2049-0992. 17(1), s. 706–711. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Slyman, Souad; Bergum, Svein & Kiønig, Linda Vibeke (2023). Entrepreneurs creating entrepreneurs – retailer supporting the forming of micro businesses. Proceedings of the European Conference on Innovation and Entrepreneurship, ECIE. ISSN 2049-1050. 18(2), s. 899–904. doi: 10.34190/ecie.18.2.1855. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Ranglund, Ole Jørgen Stefferud; Bergum, Svein; Wahl, Carl-Henrik; Haave, Hanne Marit & Kiønig, Linda Vibeke (2023). How a small-town enterprise delivers “worldwide” services – a case from the music production industry. Proceedings of the European Conference on Innovation and Entrepreneurship, ECIE. ISSN 2049-1050. 18(2), s. 1087–1094. doi: 10.34190/ecie.18.2.1869. Fulltekst i vitenarkiv
  • Kiønig, Linda Vibeke; Vold, Aud Tone; Ranglund, Ole Jørgen Stefferud; Trajkovik, Vladimir; Videnovik, Maja & Braun, Robin (2022). Use of IT in Higher Education and Training - Social learning through outdoor quiz game app, 19th International Conference on Information Technology Based Higher Education and Training (ITHET). IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781728188836. doi: 10.1109/ITHET50392.2021.9759410. Fulltekst i vitenarkiv
  • Videnovik, Maja; Dimova, Georgina; Vold, Aud Tone; Kiønig, Linda Vibeke & Trajkovik, Vladimir (2022). Migration of an Escape Room–Style Educational Game to an Online Environment: Design Thinking Methodology. JMIR Serious Games. 10(3). doi: 10.2196/32095. Fulltekst i vitenarkiv
  • Videnovik, Maja; Trajkovic, Vladimir; Kiønig, Linda Vibeke & Vold, Aud Tone (2020). Increasing Quality of Learning Experience using Augmented Reality Educational Games. Multimedia Tools and Applications. ISSN 1380-7501. doi: 10.1007/s11042-020-09046-7. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke & Løvsletten, Per Anders (2019). Using AR in Higher Education – suggested use in the Real Estate Agency Study Program, 18th International Conference on Information Technology Based Higher Education and Training (ITHET). IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781728124643. doi: 10.1109/ithet46829.2019.8937344. Fulltekst i vitenarkiv
  • Videnovik, Maja; Vold, Aud Tone; Kiønig, Linda Vibeke & Trajkovic, Vladimir (2019). Design Thinking Methodology for Increasing Quality of Experience of Augmented Reality Educational Games, 18th International Conference on Information Technology Based Higher Education and Training (ITHET). IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781728124643. doi: 10.1109/ithet46829.2019.8937385. Fulltekst i vitenarkiv
  • Videnovik, Maja; Trajkovic, Vladimir; Kiønig, Linda Vibeke & Vold, Aud Tone (2018). Kahooting and Learning – a study from Macedonia and Norway. Proceedings of the European Conference on Games Based Learning (ECGBL). ISSN 2049-0992. Fulltekst i vitenarkiv
  • Kiønig, Linda Vibeke; Tøndel, Marte; Schult, Ingunn; Holen, Stig & Vold, Aud Tone (2018). Does using real cases when educating health managers enhance relevance and learning outcome? The proceedings of the ... international conference on e-learning. ISSN 2048-8882. 2018-July, s. 179–183. Fulltekst i vitenarkiv
  • Tøndel, Marte; Kiønig, Linda Vibeke; Schult, Ingunn; Holen, Stig & Vold, Aud Tone (2018). Students as co-developers of courses in higher education. The proceedings of the ... international conference on e-learning. ISSN 2048-8882. 2018-July, s. 448–453. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Løvsletten, Per Anders & Kiønig, Linda Vibeke (2018). Using facebook and a student developed quiz game in higher education. Proceedings of the European Conference on Social Media (ECSM). ISSN 2055-7213. s. 340–345. Fulltekst i vitenarkiv
  • Schult, Ingunn; Tøndel, Marte; Kiønig, Linda Vibeke; Holen, Stig & Vold, Aud Tone (2018). Flipping the Classroom for Health Managers. The proceedings of the ... international conference on e-learning. ISSN 2048-8882. s. 396–401. Fulltekst i vitenarkiv
  • Løvsletten, Per Anders; Kiønig, Linda Vibeke; Fylking, Asta Cecilia Black & Vold, Aud Tone (2018). How Can Utilizing Social Media and Gamification Enhance Learning Outcome. Proceedings of the European Conference on Social Media (ECSM). ISSN 2055-7213. s. 142–146. Fulltekst i vitenarkiv
  • Videnovic, Marina; Kiønig, Linda Vibeke; Vold, Aud Tone & Trajkovik, Vladimir (2018). Testing framework for investigating learning outcome from quiz game : A Study From Macedonia and Norway. I Trussell, H. Joel (Red.), 2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET). IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781538646236. doi: 10.1109/ITHET.2018.8424777. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Haave, Hanne Marit; Ranglund, Ole Jørgen Stefferud; Venemyr, Geir Ove; Bakken, Bjørn T. & Kiønig, Linda Vibeke [Vis alle 7 forfattere av denne artikkelen] (2018). Flipped Gaming - testing three simulation games. I Trussell, H. Joel (Red.), 2018 17th International Conference on Information Technology Based Higher Education and Training (ITHET). IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781538646236. s. 1–6. doi: 10.1109/ITHET.2018.8424622. Fulltekst i vitenarkiv
  • Venemyr, Geir Ove; Bakken, Bjørn T.; Kiønig, Linda Vibeke; Ranglund, Ole Jørgen Stefferud; Holen, Stig & Haave, Hanne Marit [Vis alle 8 forfattere av denne artikkelen] (2017). Flipped gaming for enhanced learning outcome crisis preparedness courses, 2017 16th International Conference on Information Technology Based Higher Education and Training (ITHET). IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781538639689. doi: 10.1109/ithet.2017.8067830. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Bergum, Svein; Ranglund, Ole Jørgen Stefferud; Kiønig, Linda Vibeke; Bakken, Gisle & Kaloudis, Aris [Vis alle 7 forfattere av denne artikkelen] (2017). Student Input – A Case of an Extended Flipped Classroom, 2017 16th International Conference on Information Technology Based Higher Education and Training (ITHET). IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781538639689. doi: 10.1109/ITHET.2017.8067801. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Ranglund, Ole Jørgen Stefferud; Haave, Hanne Marit; Kiønig, Linda Vibeke; Venemyr, Geir Ove & Lervik, Monica Johannesen [Vis alle 12 forfattere av denne artikkelen] (2017). Flipped Gaming: The Teachers Role When Using the Students as Content Providers. Proceedings of the European Conference on Games Based Learning (ECGBL). ISSN 2049-0992. s. 730–735. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke; Haave, Hanne Marit; Ranglund, Ole Jørgen Stefferud; Venemyr, Geir Ove & Bakken, Bjørn T. [Vis alle 9 forfattere av denne artikkelen] (2017). How Can User Generated Content in Games Foster Enhanced Learning Outcome. Proceedings of the European Conference on Games Based Learning (ECGBL). ISSN 2049-0992. 1(1), s. 724–729. Fulltekst i vitenarkiv
  • Ranglund, Ole Jørgen Stefferud; Danielsen, Anette; Kiønig, Linda Vibeke & Vold, Aud Tone (2017). Securing Trust, Roles and Communication in E-Advising – Theoretical Inputs. The Electronic Journal of e-Learning (EJEL). 15(3), s. 211–219. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke & Ranglund, Ole Jørgen Stefferud (2017). Students as Content Producers: How Activating Students can Enrich an Online Course. The proceedings of the ... international conference on e-learning. ISSN 2048-8882. s. 230–237. Fulltekst i vitenarkiv
  • Ranglund, Ole Jørgen Stefferud; Vold, Aud Tone; Kiønig, Linda Vibeke; Bjurstrøm, Erik & Holen, Stig (2016). Using Games to Detect Positive Deviance in Crisis Training. Proceedings of the European Conference on Games Based Learning (ECGBL). ISSN 2049-0992. s. 547–551. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke; Venemyr, Geir Ove; Wenstad, Morten; Granlien, Petter & Klevhus, Anders [Vis alle 7 forfattere av denne artikkelen] (2016). Training For Crisis Using Games: Testing of Game Based Technology "in The Making". Proceedings of the European Conference on Games Based Learning (ECGBL). ISSN 2049-0992. s. 722–728. Fulltekst i vitenarkiv
  • Lervik, Monica Johannesen; Ergan, Martina Anna; Vold, Aud Tone; Strand, Mona & Kiønig, Linda Vibeke (2016). The Flipped Virtual Classroom: A Room for Involvement and Engagement. European Conference on e-Learning. ISSN 2048-8637. 2016-January, s. 416–423. Fulltekst i vitenarkiv
  • Holen, Stig; Ranglund, Ole Jørgen Stefferud; Kiønig, Linda Vibeke & Vold, Aud Tone (2016). KM Strategies Taught for Crisis Preparedness. Proceedings of the European Conference on Knowledge Management. ISSN 2048-8971. s. 380–386. Fulltekst i vitenarkiv
  • Holen, Stig; Vold, Aud Tone; Ranglund, Ole Jørgen Stefferud; Kiønig, Linda Vibeke; Granlien, Petter & Klevhus, Henrik [Vis alle 7 forfattere av denne artikkelen] (2016). Learning Systems Thinking by Using a Commercial Game. Proceedings of the European Conference on Games Based Learning (ECGBL). ISSN 2049-0992. s. 278–283. Fulltekst i vitenarkiv
  • Ranglund, Ole Jørgen Stefferud; Kiønig, Linda Vibeke; Holen, Stig; Vold, Aud Tone; Venemyr, Geir Ove & Bakken, Bjørn T. [Vis alle 7 forfattere av denne artikkelen] (2016). Using Games for Teaching Crisis Communication in Higher Education and Training. I N, N (Red.), 2016 15th International Conference on Information Technology Based Higher Education and Training (ITHET),ITHET 2016, September 8-10, 2016, Istanbul, Turkey. IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781509007776. doi: 10.1109/ITHET.2016.7760752. Fulltekst i vitenarkiv
  • Løvsletten, Per Anders; Kiønig, Linda Vibeke & Galtung, Andreas (2016). Meeting the demand of research based education in higher edcation and training — A case from real estate education. I N, N (Red.), 2016 15th International Conference on Information Technology Based Higher Education and Training (ITHET),ITHET 2016, September 8-10, 2016, Istanbul, Turkey. IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781509007776. doi: 10.1109/ITHET.2016.7760749. Fulltekst i vitenarkiv
  • Kiønig, Linda Vibeke; Vold, Aud Tone & Braun, Robin (2016). Exploring positive deviance for enhancing learning outcomes in higher education and training. I N, N (Red.), 2016 15th International Conference on Information Technology Based Higher Education and Training (ITHET),ITHET 2016, September 8-10, 2016, Istanbul, Turkey. IEEE (Institute of Electrical and Electronics Engineers). ISSN 9781509007776. doi: 10.1109/ITHET.2016.7760748. Fulltekst i vitenarkiv
  • Ranglund, Ole Jørgen Stefferud; Danielsen, Anette; Kiønig, Linda Vibeke & Vold, Aud Tone (2016). Securing Trust, Roles and Communication in e-Advising. European Conference on e-Learning. ISSN 2048-8637. s. 570–574. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2015). Exploring for possibilities of using "positive deviance" for enhancing crisis training in municipalities. Society for Design and Process Science. ISSN 1090-9389. Fulltekst i vitenarkiv

Se alle arbeider i NVA

  • Vold, Aud Tone & Kiønig, Linda Vibeke (2023). HyFlex learning as support for lifelong learning. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2023). Using video-feedback to support learning outcome and worklife relevance. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2023). Facilitating lifelong learning for mature part-time studets: findings from South Africa and Norway. Fulltekst i vitenarkiv
  • Kiønig, Linda Vibeke; Vold, Aud Tone; Ranglund, Ole Jørgen Stefferud; Trajkovic, Vladimir; Videnovik, Maja & Braun, Robin (2021). Use of IT in Higher Education and Training - Social learning through outdoor quiz game app. Fulltekst i vitenarkiv
  • Ranglund, Ole Jørgen Stefferud; Haave, Hanne Marit; Kiønig, Linda Vibeke & Vold, Aud Tone (2021). Higher education opportunities to contribute to HRM that supports sustainability, democratic attitudes and inclusion - development through student involvement. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke & Løvsletten, Per Anders (2019). Using AR in Higher Education – suggested use in the Real Estate Agency Study Program. Fulltekst i vitenarkiv
  • Videnovik, Maja; Vold, Aud Tone; Kiønig, Linda Vibeke & Trajkovic, Vladimir (2019). Design Thinking Methodology for Increasing Quality of Experience of Augmented Reality Educational Games. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2018). Students as Co-Developers of Courses in Higher Education. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2018). Flipping the Classroom for Health Managers. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke; Videnovik, Maja & Trajkovic, Vladimir (2018). Learning From Games – a Teacher Perspective -a study Macedonia and Norway. Fulltekst i vitenarkiv
  • Videnovik, Maja; Trajkovic, Vladimir; Kiønig, Linda Vibeke & Vold, Aud Tone (2018). Kahooting and Learning – a study from Macedonia and Norway. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2018). Does Using Real Cases when Educating Health Managers Enhance Relevance and Learning Outcome? Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2018). Use of Simulations and Games Based Educational Tools. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke; Trajkovic, Vladimir & Videnovik, Maja (2018). Gaming and Learning - a Case Study from Macedonia and Norway based on a Macedonian Developed Framework. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2017). Student Input – A Case of Extended Flipped Classroom. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2017). How Can User Generated Content in Games Foster Enhanced Learning Outcome. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2017). Flipped Gaming: The Teachers Role When Using the Students as Content Providers. Fulltekst i vitenarkiv
  • Vold, Aud Tone & Kiønig, Linda Vibeke (2017). Flipped Gaming for Enhanced Learning Outcome in the Crisis Preparedness Courses. Fulltekst i vitenarkiv
  • Ranglund, Ole Jørgen Stefferud; Kiønig, Linda Vibeke; Danielsen, Anette & Vold, Aud Tone (2017). Remediating learning – utilizing the online medium for oneline Learning. Fulltekst i vitenarkiv
  • Kiønig, Linda Vibeke; Vold, Aud Tone & Braun, Robin (2016). The Effect of Focusing on Poisitive Deviance in Higher Education. Fulltekst i vitenarkiv
  • Løvsletten, Per Anders; Kiønig, Linda Vibeke & Galtung, Andreas (2016). Meeting the demand of research based education in higher edcation and training — A case from real estate education. Fulltekst i vitenarkiv
  • Kiønig, Linda Vibeke; Vold, Tone & Braun, Robin (2016). Exploring positive deviance for enhancing learning outcomes in higher education and training. Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke; Venemyr, Geir Ove; Wenstad, Morten; Granlien, Petter & Klevhus, Anders [Vis alle 7 forfattere av denne artikkelen] (2016). Training For Crisis Using Games: Testing of Game Based Technology "in The Making". Fulltekst i vitenarkiv
  • Vold, Aud Tone; Kiønig, Linda Vibeke & Holen, Stig (2016). Knowledge Management (KM) and Positive Deviance (PD); How to Utilize PD for KM Purposes. Fulltekst i vitenarkiv
  • Kiønig, Linda Vibeke; Løvsletten, Per Anders; Galtung, Andreas & Vold, Aud Tone (2016). Meeting the Demands of Research Based Education in Higher Education and Training. Fulltekst i vitenarkiv

Se alle arbeider i NVA

Adresser

Besøksadresse

Hovedbygg Østre fløy
Telthusveien 12, N-2450 Rena
Rom 3Ø010
Vis i kart

Postadresse

Universitetet i Innlandet
Postboks 400 Vestad
2418 Elverum